Character TD / Rigger
Jose Antonio Martin Martin is a software engineer from Spain who has been working as a character TD / rigger in the VFX industry for the last 8+ years. He has worked for studios such as Framestore, MPC, DNEG and is currently working at ILM. During his career he has worked on many blockbuster projects including Gravity, Terminator Genisys, Suicide Squad, Ghost in the Shell, and Venom.