Lead Game Designer
Emilia Schatz is a lead game designer at Naughty Dog and has been making games professionally for more than 15 years. She was recognized by Fast Company Magazine as one of the 100 Most Creative People in Business for 2017. In the seven years she’s been at Naughty Dog, she worked on Uncharted 3, Uncharted 4, The Last of Us, and is currently helping to lead design on The Last of Us, Part II. Emilia is known especially for her puzzle designs and environmental level layout. The first public gameplay reveals for both Uncharted 3 and 4